Verbatik LogoVerbatik
Getting started

Sound effects

Generate a specific sound or ambience from a written direction.

  1. Open a chat, choose Audio, and select Sound Effects.
  2. Describe what makes the sound, the environment, and how it changes over time.
  3. Set duration and looping when those options are available.
  4. Check the credit estimate and generate.
  5. Listen, refine the prompt if needed, and download the result.

Example prompts

  • A single heavy wooden door closing in a small stone room, followed by a short natural echo.
  • Gentle rain on a canvas tent with distant wind, steady ambience suitable for a loop.
  • A short electronic confirmation tone with two soft ascending notes, no voice or background music.

For a single effect, describe one event. For an ambience, describe a sustained environment. A looping option asks the model for loop-friendly audio; listen to the join before using it in a final edit.

Generation cost depends on the selected model and settings. Use credits to understand how the shared balance works.

On this page